OUR COURSES




Mastering Digital Design - Learning Unreal Engine 4 for Game Design and Development

Mastering Digital Design - Learning Unreal Engine 4 for Game Design and Development

Duration 10 hr 19 mins

Languages en_US

Course Description

Unreal Engine 4 is among the most popular game engines in the market. This course will prepare you for an Intro-to-Intermediate level of understanding, to have you ready and capable to build and play your own levels in no time. Introduction to Unreal Engine 4 will go over many helpful tools to know during your time in the Unreal Engine. In this course, we will be covering how to setup the blueprints for creating a dynamic controllable vehicle in UE4. Materials in Unreal Engine 4 will give you a thorough understanding of creating materials inside of the UE4 engine. With topics such as the UE4 Material interface where we will look into the interface and Material types where we will look at the types of materials you can create using the engine.

Learn tips and tricks of creating dynamic animation and games design.

- Know about the different branches in animation
- Learn about what goes into making a successful animation
- Understand better about the designing process with this course
- Be able to create your own monsters and creatures at the end of this course

Course Objectives

1. Learn about Unreal Engine 4
2. Understand basic to expert levels in Unreal Engine 4
3. Be able to create and develop your own games
4. Know how to use the different tools in Unreal Engine 4
5. Know how to create materials with Unreal Engine 4
6. Be able to identify the right materials for game designs

Content

Chapter 1 - Intro (01:14)
Chapter 2 - Downloading and Installing UE4
Chapter 3 - Creating a Project
Chapter 4 - UE4 Marketplace
Chapter 5 - UE4 Interface
Chapter 6 - Navigating The Viewport
Chapter 7 - Adding and Manipulating Assets
Chapter 8 - Editor Preferences
Chapter 9 - Project Settings
Chapter 10 - Content Browser
Chapter 11 - Creating a New Level
Chapter 12 - Importing and Exporting
Chapter 13 - Static Mesh Browser
Chapter 14 - Placement Mode
Chapter 15 - Using BSP 01
Chapter 16 - Using BSP 02
Chapter 17 - Editing BSPs
Resource Files
Chapter 1 - Intro (00:46)
Chapter 2 - Paint Mode
Chapter 3 - Create Landscape
Chapter 4 - Importing Landscapes
Chapter 5 - Sculpting Landscapes
Chapter 6 - Painting Landscapes
Chapter 7 - Foliage Mode
Chapter 8 - Lights (13:52)
Chapter 9 - Post Processing Volumes
Chapter 10 - Fog (03:54)
Chapter 11 - Creating a Material
Chapter 12 - Material Instances
Chapter 8 - World Settings
Chapter 9 - Build Settings
Chapter 10 - Creating Cinematics
Chapter 11 - Playing Cinematic Through Level Blueprints
Chapter 12 - Packaging the Project
Resource Files
Chapter 1 - Intro (00:51)
Chapter 2 - Persona (07:00)
Chapter 3 - Animation Blueprint
Chapter 4 - Adding Sounds
Chapter 5 - Sound Cue
Chapter 6 - Reverb Effect (04:13)
Chapter 1 - Intro (00:45)
Chapter 2 - Setting Up a Physics Asset
Chapter 3 - Controls and Pawn Blueprint 01
Chapter 4 - Controls and Pawn Blueprint 02
Chapter 5 - Anim Blueprints and Wheel Tracing 01
Chapter 6 - Anim Blueprints and Wheel Tracing 02
Chapter 7 - Wheel Trace and Audio
Chapter 8 - Driving Mini Game Blueprints Breakdown
Chapter 9 - Mini Game Spawn Point and Menu Blueprint
Chapter 10 - Mini Game UI and Controls
Resource Files
Chapter 1 - Intro (00:48)
Chapter 2 - UE4 Material Interface (07:58)
Chapter 3 - Material Types (05:47)
Chapter 4 - PBR Materials Overview (09:47)
Chapter 5 - Material Blends (09:05)
Chapter 6 - Material Domains (10:51)
Chapter 7 - Shading Model Overview (05:10)
Chapter 8 - Computer Screen Shader 01 (19:18)
Chapter 9 - Computer Screen Shader 02 (12:35)
Chapter 10 - Computer Screen Shader 03 (07:54)
Chapter 11 - Computer Screen Shader 04 (12:32)
Chapter 12 - Computer Screen Shader 05 (11:32)
Resource Files
Chapter 1 - Intro (00:38)
Chapter 2 - Skin Shader (19:13)
Chapter 3 - Clear Coat Shader (19:58)
Chapter 4 - Ocean Shader 01 (19:31)
Chapter 5 - Ocean Shader 02 (15:28)
Chapter 6 - Dynamic Materials 01 (19:55)
Chapter 7 - Dynamic Materials 02 (13:25)
Chapter 8 - Dynamic Materials 03 (10:03)
Resource Files